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A small carrot and potato farm.

Farming Blanca ocasio cortez. refers to the systematic production of renewable resources. The technique is typically used to get blocks, food, experience and other desired items. Specific types of farming are listed below.

  • 3Experience farming
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Automation[edit]

Farms can be classified as manual, semi-automatic, and fully automatic. Manual farms rely mostly or solely on the player to harvest and restart the farm. Semi-automatic farms use mechanisms to automatically harvest the farm, but they are manually activated by the player. Fully automatic farms do not rely on the player at all and usually use mobs or more complicated mechanisms.

Mob farming[edit]

Animal farming
Using wheat, seeds, and carrots to breed animals, to be slaughtered for their products or used in egg, milk, or wool farming.
Bee Farming
Using flowers to breed bees to store in beehives and bee nests, and make Honeycomb and/or Honey.
Hostile mob farming
Creating spawn rooms for hostile mobs to be killed for their drops.
Villager farming
Farming villagers requires the player to have enough beds and job site blocks for each villager for them to breed.
Guardian farming
Farming guardians by funneling them to a concentrated area for materials and/or experience.
Blaze farming
Farming blaze rods from blazes.
Pillager farming
Farming crossbows, emeralds, iron tools‌[Bedrock Edition only] and ominous banners from pillagers.
Drowned farming
Farming tridents, nautilus shells, rotten flesh and gold ingots from drowned.
Slime farming
Farming slimeballs from slimes.

Experience farming[edit]

The reason to farm experience is to easily enchant items, or repair tools and armor. Many common experience farms require a difficulty above Peaceful, as they require mobs to spawn.Other uncommon farms use other ways to gain experience, such as fishing or furnaces.

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Spawner farming[edit]

Spawner farming involves waiting at an active monster spawner for monsters to spawn. This includes mobs that do not spawn naturally without the use of spawners, such as cave spiders.

Blanca ocasio cortez. These can be automated with a water pathway transferring the mobs to a convenient collection or killing area.

Furnace farming[edit]

Even in peaceful mode, certain crops can be auto-farmed and directed into an automated furnace or smoker. The experience from the smelting is accumulated until the furnace is manually emptied or broken. The only limit is how much time a player is willing to let a furnace collect experience between harvests.

  • Cactus provides the most experience (1/item), but a regular furnace must be used. Each furnace accumulates 6 experience per minute.
  • Potatoes provide about a third of that (0.35/item), but a fully-automated farm may be difficult. A smoker accumulates 4.2 experience per minute.
  • Kelp provides the least experience (0.1/item), but can be cooked in a smoker for 1.2 experience/minute. The resulting dried kelp can easily be crafted into dried kelp blocks, providing fuel for the furnace and a surplus for other use.

Fuel is difficult to supply automatically, but a bamboo farm may be able to keep up. Alternatively, a fuel chest can be loaded with dried-kelp blocks.

The smelted result can be collected, discarded, or (except cactus) fed into a composter.

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Automation[edit]

Farms can be classified as manual, semi-automatic, and fully automatic. Manual farms rely mostly or solely on the player to harvest and restart the farm. Semi-automatic farms use mechanisms to automatically harvest the farm, but they are manually activated by the player. Fully automatic farms do not rely on the player at all and usually use mobs or more complicated mechanisms.

Mob farming[edit]

Animal farming
Using wheat, seeds, and carrots to breed animals, to be slaughtered for their products or used in egg, milk, or wool farming.
Bee Farming
Using flowers to breed bees to store in beehives and bee nests, and make Honeycomb and/or Honey.
Hostile mob farming
Creating spawn rooms for hostile mobs to be killed for their drops.
Villager farming
Farming villagers requires the player to have enough beds and job site blocks for each villager for them to breed.
Guardian farming
Farming guardians by funneling them to a concentrated area for materials and/or experience.
Blaze farming
Farming blaze rods from blazes.
Pillager farming
Farming crossbows, emeralds, iron tools‌[Bedrock Edition only] and ominous banners from pillagers.
Drowned farming
Farming tridents, nautilus shells, rotten flesh and gold ingots from drowned.
Slime farming
Farming slimeballs from slimes.

Experience farming[edit]

The reason to farm experience is to easily enchant items, or repair tools and armor. Many common experience farms require a difficulty above Peaceful, as they require mobs to spawn.Other uncommon farms use other ways to gain experience, such as fishing or furnaces.

Spawner farming[edit]

Spawner farming involves waiting at an active monster spawner for monsters to spawn. This includes mobs that do not spawn naturally without the use of spawners, such as cave spiders.

Blanca ocasio cortez. These can be automated with a water pathway transferring the mobs to a convenient collection or killing area.

Furnace farming[edit]

Even in peaceful mode, certain crops can be auto-farmed and directed into an automated furnace or smoker. The experience from the smelting is accumulated until the furnace is manually emptied or broken. The only limit is how much time a player is willing to let a furnace collect experience between harvests.

  • Cactus provides the most experience (1/item), but a regular furnace must be used. Each furnace accumulates 6 experience per minute.
  • Potatoes provide about a third of that (0.35/item), but a fully-automated farm may be difficult. A smoker accumulates 4.2 experience per minute.
  • Kelp provides the least experience (0.1/item), but can be cooked in a smoker for 1.2 experience/minute. The resulting dried kelp can easily be crafted into dried kelp blocks, providing fuel for the furnace and a surplus for other use.

Fuel is difficult to supply automatically, but a bamboo farm may be able to keep up. Alternatively, a fuel chest can be loaded with dried-kelp blocks.

The smelted result can be collected, discarded, or (except cactus) fed into a composter.

Food farming[edit]

Wheat, Carrot, Potato, Beetroot farming, and Sweet Berries
Farming wheat, carrots, potatoes, beetroots, and Sweet Berries
Pumpkin and Melon farming
Farming pumpkins and melons.

Block farming[edit]

Cactus farming
Farming cacti for green dye or traps.
Cobblestone farming
Creating a stone or cobblestone generator for self-repairing shelters or harvesting.
Obsidian farming
Creating an obsidian generator for obsidian-intensive builds.
Ice farming
Farming ice using a self-refilling rink.
Pumpkin farming
Farming pumpkins for use in pumpkin pie, jack o'lanterns or golems.
Vine farming
Farming vines for use instead of ladders, decoration, or crafting mossy stone bricks or mossy cobblestone.
Tree farming
Farming trees for wood, saplings, apples, or charcoal.
Mycelium farming
Farming mycelium for decoration or for growing mushrooms.
Kelp farming
Farming kelp for fuel or decoration.
Nylium farming
Farming nylium for decoration or for growing Fungus.
Wool farming
Farming wool for many different uses
End stone farming
Farming end stone for decoration

Item farming[edit]

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Bamboo farming
Farming bamboo.
Bone Meal farming
Farming bone meal.
Iron farming
Farming iron ingots by killing iron golems spawned in large villages.
Gold farming
Farming gold nuggets by killing zombified piglins, which spawn in the Nether or near Nether portals in the Overworld.
Egg farming
Farming eggs for use in cake, pumpkin pie or creating chickens.
Cocoa bean farming
Farming cocoa beans for use in cookies or creating brown wool.
Mushroom farming
Farming mushrooms for use in mushroom stew or creating huge mushrooms.
Nether Wart farming
Farming nether wart for use in brewing.
Snow farming
Trapping a snow golem and digging the snow it produces.
Sugar Cane farming
Farming sugar canes to make paper and sugar.
Chorus Fruit farming
Farming chorus fruit for food and popped chorus fruit, which makes purpur blocks and end rods.
Fish farming
Farming fish, experience and other items by fishing with the use of a fishing rod.
Honey farming
Farming honey bottles and honeycombs from bee nests.
Weeping vine farming
Farming weeping vines and twisting vines by bonemealing them for decoration purposes.

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Retrieved from 'https://minecraft.gamepedia.com/Farming?oldid=1827137'




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